The Live Blog Of Guild Wars 2April 27, 2012 at 2:57 pm | Posted in Guild Wars 2, mmorpg | 19 Comments
Tags: Guild Wars 2, MMO, mmorpg
Figured I’d just give a live update of everything I’m experiencing. Nothing less complicated than a stream of thought.
– I’m in. The character customization is really quite extensive and blah blah blah I rushed through to nab the name Hunter.
– Initial tutorial is dead simple. Actually kind of wish it was more complicated. First task is simply to go somewhere. Hard I know.
– Tutorial is a great place to unlock skills, doesn’t take long. Particularly the human area where I started. Lots of centaurs come charging in, tag the lot and you have a lot of progress towards skills.
– First boss is suitably epic, but there is something up with being downed. I think they added in a forced downed state, just to show you it’s there and so you can learn how to use it. It was abrupt and surprising. Too abrupt?
– Most of the dialogue so far is a bit flat and unsurprising. Perhaps because I’ve seen it all before in videos.
– Protip, unclick the bags checkbox in the inventory window.
– The number of bandits here right now is insane. Scaling up.
– So many people.
– Auto-loot is awesome. I actually prefer this auto-loot to just about any other auto loot I’ve ever used. Including swtor and rift.
– There is no AoE looting, but not having to stop, kneel down, and then pick something up is awesome.
– Oh my god, it’s the broodmother! Take that broodmother! Oh don’t aggro me…. don’t aggro me… and 15 people just saved my butt from the broodmother.
– This game will be killer when guesting comes in. Killer.
– I’m jumping. A lot.
– I’ll be saying a lot of things I’ll have to expound upon later and this is one of them. Hearts are kind of enh, events are kind of awesome.
– And by that I mean that hearts are quests. Better quests, less monotonous quests with multiple options for finishing that quest and a generous selection of items for finishing that quest, but still a quest. Probably more fun than this paragraph makes them seem.
– And some stuff responds fantastically to scaling. Just had 20 or so people taking on a boss, it did not die instantly.
– Again hearts are not not fun, but events are just so much better. Then again I like the heart rewards, particularly the karma vendors.
– Just bought an earring off a karma vendor. Going to look for something to put in the upgrade slot.
– A lot of people not dodging, not rolling, warping out before I can revive them. Just not used to the systems yet I guess.
– Just realized I will be racist towards centaurs in Guild Wars 2. Damn ugly saddlebags.
– Playing this game as normal is probably going to be a lot different than this huge crush of people.
– Very few of my events are actually failing because of the crush. Not a bad thing or a good thing. Just can’t see what it’s like to fail.
– Scratch that. Just failed the poisoned water event, and something awesome happened. Poison is spilling out from the resevoir.
– Really liking pistols on engineer. Glue shot needs to be precise so I don’t use it often, but I like the other 4 skills. Blowtorch is a little short on range, but I love static shot.
– I’m sure I don’t need to tell you that this place is beautiful.
– Just jumped off something really high and died. Yay!
– Wait a second. Do I have material storage? Yes I do. And I can deposit it… from the middle of nowhere. Boom. Awesome.
– Right clicking items is awesome. I can mail stuff from right clicking, deposit crafting materials, sell stuff on the trading post, all from right clicking.
– You can see screenshots anywhere really, so you must know by now the place is effing beautiful.
– Skills inside cities, and free speed boosts. Divinity’s Reach is enormous and I haven’t even gone anywhere yet.
– Found the auction house. It is combined with the gemstore. Looks like you have to physically pick up stuff you buy and your profits. Interesting system, not quite like most AHs. Don’t see individual sellers. If stuff is selling at the same price it is lumped together.
– There is a singular giant bank storage tab for cooking. Just cooking. It’s the same size as the entire rest of material storage. Hilarious. 30 normal storage slots.
– /dance is not in yet.
– Cities feel more alive than SWTOR, that’s for sure.
– Speed boosts in cities do not last long enough.
– Going to start a bit of personal story now.
– Seem to have added a couple touches to the storyline. More camera control for the director. If I recall correctly from videos, Quinn is way less annoying.
– Five types of salvage kits. Masters only has an 80% chance of recovering upgrades.
– Conversations going just about everywhere in the city.
– Book carts everywhere. One bookcart says “One book stands out from all others: an illustrated children’s story entitled “Jujundu and Me.” This is a heartwarming tale of friendship and sacrifice between a Kournan girl and a giant wurm.”
– I will now eat for ten minutes.
– There is no canthatown. I am disappoint.
– I love unlocking waypoints.
– Local chat is too local. Get the feeling it isn’t zone wide and that is not good.
– I just love this looting system. I don’t have to stop during a fight, I just press a button and done.
– Gameplay is fluid. Don’t always have to keep moving but I do enough that it keeps it interesting. Dodging and rolling feels intuitive to me and more natural than other games that don’t have it.
– I like jumping.
– Skill points are no longer depositable in your bank.
– I’m acquiring storage bags pretty quickly.
– Apparently elixabeth has like a kabillion NPCs named after her.
– Don’t like the shield on engineer as much as pistols. Good crowd control/defense but I guess I just like blowtorch more. It has good damage.
– Can’t gather straight away. Not sure if this is new or not, but you need gathering tools. They cost a bit of gold from the merchants.
– Need to make fonts bigger, UI smaller, resizable, and remember where it was.
– There are a lot of one hit kill little critters around. Rats and the like. Hah, that last one just gave me karma towards this heart too. I wonder if they count towards these daily kill achievements.
– I seem to have moved into an area a few levels above me which is not the best place to start trying out the rifle.
– Hmmm some rifle skills are great, like jump shot. Not particularly in love with rifle though. Pistols seem so much more useful and dynamic and easy to run around with.
– Pro tip. Get two pets and switch them when one dies. Saves you from walking around constantly with a dead pet which is what all the rangers I’m seeing are doing.
– The lag is getting pretty intense. I heard “For the Tamini!” and died. Not arenanets fault of course, and I was expecting this, but slightly annoying none the less.
– Had to afk for a few minutes. Back now with amazing junk food. Come to me my fudgee-o’s.
– Found a heart that is pretty good. You don’t have to fight a thing, just train against instructors. Fun.
– Going to live blog this engineer another hour then get to trying other professions. I’m level 8 or so but its been slow since I’ve had to do some typing.
– Getting a bug trying to switch to Borlis Pass.
– Apparently I can be in someones party even if they’re on another server, which while sometimes confusing, is actually pretty decent.
– I just swore in local chat. Dup you guys! Dup off.
– Yeah, just to repeat myself, I really prefer pistols over the rifle for engineer. I picked up the rifle turret which is pretty clearly the first utility they want you to get, as it costs 1 skill point and you probably only have one when utility skills get unlocked. It’s pretty OP for a 1 skill point skill.
– Gathering is a fine source of XP. And getting daily achievements (which come with xp) is an excellent source of xp for people who can only play a short time.
– I can also mail stuff to people on other servers. Message people on the european servers, etc.
– When standing on a lopsided surface, my legs adjust to what I’m standing on.
– Got kicked and when I came back I was on borlis.
– Hooked up with a party. Everything is more fun with people.
– Did the orchard again. Scaled quite a bit. Too much maybe. The number of apples that needed to be handed in was crazy. Also, not quite enough spiders for everyone. But still good.
– Environments are so much more interesting than just about any other MMO I’ve played in years.
– Okay I’m going to quit live blogging and concentrate on other things and not typing. More posts to come I’m sure.
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