Scaling Up Taken Out Of PvEApril 4, 2012 at 5:44 pm | Posted in Guild Wars 2, mmorpg | 21 Comments
Tags: Guild Wars 2, MMO, mmorpg
I can’t say I’m surprised.
Long ago it was mentioned that Guild Wars 2 would have functionality that allowed players to scale up so that they could play with their high level friends.
They literally have said bupkiss about it until the EU fanday that took place recently. Thanks to Tasha for the transcript.
One thing to note is that, earlier we talked about how we were going allow players to sidekick up in level we actually don’t have that functionality in the game and the reason we don’t have it is because when we were going through the game we thought one of the really important moments in the game was kind of that moment where you ran into something and you weren’t quite powerful enough to overcome it, or skilled enough to overcome it, and we wanted to give people the ability to kind of be able to build their character in such a way that you could by those moments instead of just bypassing them by getting artificially side kicked up a level. And so we don’t have side kicking up anymore in the game anymore except for in WvW.
You could probably skip most of the game if they had allowed this functionality to happen, so I definitely don’t blame them. It seems like they thought about it a lot.
I still think the game is moving in the right direction and will some day inspire that one game where all the content is appropriate to your level but as of right now this makes sense for the game.
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