The Shape Of What’s To ComeFebruary 12, 2012 at 1:11 am | Posted in Guild Wars 2, mmorpg | 18 Comments
Tags: Guild Wars 2, MMO, mmorpg
Guild Wars 2 is slowly creeping towards release, but there are still a few things we haven’t seen and don’t know about. I guess I’m just wondering what we’ll see next, or what will come out of the upcoming beta events.
We’ve seen the Battle for Khylo PvP map but surely sometime soon we’ll see other maps. The only questions are how will they vary Conquest, and if there will be modes of PvP different from Conquest. Guild Wars had a lot of PvP maps that were quite similar except they had been reskinned to look radically different. I believe Arenanet themselves have said that there were too many PvP types in Guild Wars, making it difficult to balance for all. So I’m sure there will be more modes than just Conquest, but not many more.
World Versus World is surely to be a big centerpiece for Arenanet. MMO fans speak in reverent tones when Dark Age of Camelots free-for-all PvP is brought up, a modern take by Arenanet could lure a great many people to the game. We’ve heard about Real Time Strategy elements being included in WvW, protecting keeps, taking others, but that’s all well and good until you actually see WvW in action.
The cash shop will likely cause a lot of fury. Whether or not the items therein are fairly priced or outrageous ripoffs fans will be foaming at the mouth with rage at any mention of it. Still it will be interesting to see what Arenanet has in store. I for one am hoping for mounts, but as I’ve said in previous posts, the items are likely to be fairly predictable and along the lines of what Guild Wars and other games already offer. I doubt sincerely that anything game changing on any level will be available for outright purchase.
We still don’t really know that much about guilds. We know you can be in multiple guilds at once, and that’s about it. Martin Kerstein at one point said something to the effect that Guild Wars 2 has one of the most impressive guild systems he’s ever seen, but if just being able to join multiple guilds at once is all we know, then we’ve just seen the tip of the iceberg. Online games are a social beast but I’m not sure what to expect since I’ve always been disappointed with the original Guild Wars’ guild system.
I think that’s about it for major systems. We already know enough about Personal Story, Dynamic Events, Skills and other systems, but what about smaller stuff?
We haven’t seen as wide a selection in armour or weapons as I expect Arenanet is putting together.
We haven’t seen how the Hall of Monuments is going to be integrated into Guild Wars 2.
We haven’t seen as much of the asura or sylvari, so it may be possible to see more of them before release.
Activities were one of the first things we heard about from Arenanet but we’ve yet to see any in action.
We’ve yet to see their supposed replacement resource after energy was removed.
And are they really done iterating? I doubt it. Who knows what they’ll change in the coming months.
That’s a short-list of small things I’m thinking about although I suspect there are dozens of things others would take note of. Guild Wars 2 may be getting closer to launch but I don’t doubt the news will keep flowing until then.
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