Old Republic UnleashedNovember 18, 2011 at 11:02 pm | Posted in mmorpg, Star Wars: The Old Republic | 9 Comments
Tags: MMO, mmorpg, Star Wars: The Old Republic, swtor
I applied to join the Star Wars: The Old Republic beta something like 2 and a half years ago, maybe longer, and a month or two back finally got my reply.
I jumped at the chance to sink my teeth into the beta! Opening up that 30gig download and holy crap! 30 gigs! Sigh. I have DSL. This thing took an age and a half to download. On my first attempt, Bioware suddenly informed everyone that they had to download the client again if they hadn’t finished the download.
If that wasn’t enough, running this game on a measly 2 gigs of RAM and 512mb of VRAM when the beta forces you to run on high settings is…not good.
But setting aside the massive load times, the weird clipping and video problems that came with not being able to move to a lower setting, I actually really like the SWTOR beta.
I don’t so much like the quests. I mean I do, well, I’ll explain.
Every single quest in Bioware is voiced. It is awesomeness. It really changes up the dynamic of just reading boring text that has nothing to do with anything. The writers get rid of all the extraneous material so they can focus on what can be said aloud. I think if you are writing text as opposed to dialogue you get dragged down by the length. The voice overs have more of an advantage in the actors as well, because the tone and attitude can often tell you more with less words. Add to that that you get to hunt around the dialogue trees for the options that will please your companions or gain you dark/light side points and this part of questing is actually pretty fun. I do love Bioware games and this is yet another Bioware game.
But I don’t like much of the quest content.
For the most part they are very typical quests, not unlike Rift or World of Warcraft. I don’t have much else to say about their bad qualities, I mean, there are people out there that like this type of quest, I’m just not one of them. What I will say is that although I only got to around level 15 before I stopped playing the beta, they didn’t seem excessive. Many of the quests had bonus options of killing 10 of this or 12 of that. You could ignore these options and just finish off your basic quest with no worries.
Another thing that made the quests bearable was that I felt more connected to the activity thanks to the voice overs. You really shouldn’t underestimate how much this improves the questing experience.
And that is my big takeaway from the beta. I can play this game despite its reliance on old fashioned basic quests. It feels like a Bioware game despite the change in mechanics and other players running around. I like the game overall but I’ll talk about some of the things I don’t like along with other interesting notes in another post.
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