PanderingOctober 23, 2011 at 2:53 am | Posted in Guild Wars 2, mmorpg | 31 Comments
Tags: Guild Wars 2, MMO, mmorpg, Star Wars: The Old Republic, swtor, World of Warcraft
Guild Wars 2 will have plenty of competition. Star Wars: The Old Republic and World of Warcraft chief among them. So it is interesting to see how both games move forward with competition in mind.
World of Warcraft for instance has released information about its next expansion which has left some pleased and others outraged.
I don’t want to seem venomous or hate-filled, I’m not, but a lot of The Mists of Pandaria features seem like desperate measures.
PvE scenarios seems like an attempt to ape or mimic the more dynamic public quests of Warhammer, Rift, or GW2 in a game that can’t really handle their nature. The original Guild Wars and Lord of the Rings Online have similar features, Challenge Missions and Skirmishes respectively that do the same thing.
Integrating a now well worn MMO mechanic doesn’t really impress me and I don’t think it will impress others.
The new class is interesting because it sounds like some of the mechanics are taken out of what a couple of new games are doing. A lack of auto-attack is something both Guild Wars 2 and TERA seem to be going for. The dodge mechanic is also a part of these games. I’m not going to say that WoW is trying to steal their thunder but I will criticize how balanced that will be. Seems like there are going to be major frustrations with those mechanics since no other class has them and nerfs a plenty as soon as they’re released.
Another aspect of all this new information that seems in direct competition with other games is their marketing offer. To anyone who subscribes for a year to WoW you get Diablo 3 for free and access to the Pandaria beta. Seems designed to take money right out of the hands of people about to plunk down cash for SWTOR.
The only thing that looks even remotely promising to me personally is their announced pet battle system. Every non-combat pet is supposedly going to be able to battle other pets, train skills, use items, etc. This is just the sort of thing often mentioned by Guild Wars players and I think even attempted in a way with the Guild Wars Polymock battles. I actually kind of dig the sound of it.
But for me the pet battle system is the only thing that looks remotely appealing. I don’t think veteran MMO players will be chomping at the bit for this stuff.
I’ve never liked the cartoony nature of World of Warcraft. It’s not my style and Pandaria seems like they’re doubling down on that design choice. I mean pandas? Are they just picking the low hanging fruit now? Go after the kiddies and cute lovers? They’re definitely making a choice to go after a younger demographic there. Get them while they’re young I suppose.
Hell, who knows? Maybe that’s actually a very intelligent decision. Bring kids into the Blizzard fold now then hook them up with Titan later.
For everyone else a lot of these features just seems like pandering.
Sorry, the comment form is closed at this time.