Slowed Down To A GrawlOctober 14, 2011 at 7:01 pm | Posted in Guild Wars 2, mmorpg | 11 Comments
Tags: Guild Wars 2, MMO, mmorpg
Going from 60 to 0 after conventions can be quite a change in pace, but at least we’ve got the grawl.
The grawl were some of the first enemies introduced to the Guild Wars universe. In the original tutorial area of Ascalon they would perhaps be the 4th or 5th type of enemy you might run into.
Nothing ever really happened with them though. I can’t remember a single quest involving them. Just trash mobs.
So I’m hoping that with today’s Arenanet blog post, that their presence will mean something more than just stuff to kill. We have heard of at least one dynamic event where grawl worship an idol, pictured below, and some of the details surrounding that idol which is a good sign.
You can see grawl in some of the Guild Wars 2 skill videos, particularly for ranger or warrior. They tend to hop around a bit and hoot and holler. It gives a very gorilla-like feel to them.
The blog goes over the lore behind the creatures, various race’s reactions to grawl, their beliefs and tribal structure, so check it out if you’re interested.
One thing I will comment on is that many of the old races seem stuck in the past. How is it that only the playable races seem to have moved forward? While we’ve seen and heard other races interacting in more modern environments, they seem out of place. Does it make it easier to villainize these races if they’re less technologically advanced?
What does that say about western civilization?
I suppose I should be happy that we have more races, more lore, and more interesting stories in Guild Wars 2. And I am.
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