Hardcore AsuraSeptember 15, 2011 at 6:19 pm | Posted in Guild Wars 2, mmorpg | 15 Comments
Tags: Guild Wars 2, MMO, mmorpg
Gone are the days where much significant information can be sniffed out through videos but I still love seeing them. I’ve always loved game trailers for instance, nothing compares to how they help create excitement.
I wonder if Arenanet will have some form of launch trailer.
Today in Asura week news they have a video showcasing the asura capital city of Rata Sum, and another showcasing the animations of the little guys, and just how believable they make 3 foot tall creatures battling it out with swords.
The first video is on the updated asura race page. Unfortunately there is little to gleam from the updates, a lot of the lore dates back to the release of Eye of the North, although we do see a bit about the colleges, and more interestingly this bit.
Rata Sum is a huge floating cube riddled with interior passages, its upper reaches divided into smaller cubes. The highest locations are the labs and meeting rooms of the Arcane Council, the rulers of the asura race. The depths of this great cube are still being excavated by unsleeping golem servitors.
Probably a dungeon in those depths I would suspect.
We also get another glimpse at the inquest whom we’ve heard so little about.
Known as the Inquest, these asura combine their resources into a larger organization and share their knowledge among their own members — never with those outside the Inquest. They are more involved in the activities of individual members, and they are less hampered by morality than the other asura, going so far as to use and abuse the spirits of sentient beings in their relentless research. As a result, they are both highly effective and extremely dangerous.
Each race has it’s internal threat, probably so Arenanet can include the player races as potential opponents without having to draw up new models, but also because hey, storywise nothing is more sinister than a mirror image of the hero.
Anyway I found Tigerfeet had a much more interesting lore interview at her blog (that I kept forgetting to link) and in particular there was one genius level question.
Q: If they have such sharp teeth, does that mean they are primarily meat eaters?
Jeff: Asura are omnivores. Their teeth are adapted particularly for catching wild game in the Depths of Tyria and ripping apart the stone-like fungus that infests those caverns.
Stone fungus eating asura. That is hard core.
Here is the capital city video.
The blog post goes on to explain just why they went the direction they did with the asura animations. It’s one of the most notable things about the asura now that we’ve seen them in action, their acrobatics, their running animations, heaving heavy weapons on to their shoulder. It’s adorable, but it also had to be justified to Arenanet.
If we hadn’t already known from the gameplay considerations, just looking at a lineup of the playable races would have told us there was no way the asura could be presented in any kind of realistic fashion. Given that this was already a break from the rest of the Guild Wars characters, my advice to the animators was just to go for it. Anyone who was going to choose an asura as his character was probably onboard already.
The video shows some animations that seem to be pretty good examples of why it’s not quite a laughing stock that an asura is able to take on a charr. Kind of curious as to just how short that charr is though.
Anyway that is it for today, can’t wait to read some fiction tomorrow.
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