Asura Week BeginsSeptember 12, 2011 at 7:12 pm | Posted in Guild Wars 2, mmorpg | 8 Comments
Tags: Guild Wars 2, MMO, mmorpg
Guild Wars 2 has 5 races. The sylvari, charr, humans, and norn have all had a week of blog posts and features showcasing the lore, art, and game design surrounding those races. Finally we get to see the asura, which is something I’ve been waiting on for a long time.
You can see here what they’ve got in store for the rest of the week.
First today they posted the artistic path they took from goblin-like creatures living on the fringes of society, to the more adorable form we know today.
It’s interesting to look at that first piece of concept art and see where they were coming from and what they kept. From barely dressed barbarians to clothed and civilized people.
The video is also a great resource I’m sure for all the artistic fans of Guild Wars 2. Seeing a long time Arenanet artist, designer of asura, draw one in (apparently?) real time.
Secondly they posted a short story by Jeff Grubb. Written years ago as a concept story to flesh out what the characters and races might be like, it very handily defines sylvari and asura perceptions and attributes.
In particular when Flummox observes human behaviour.
The human blinked in the way humans do when their brains start functioning again.
You can see a lot in the short story, but what makes it interesting to me are the details. Grubb doesn’t have to mention that the necromancer likely got the crypt from charr tomb raiders, or that the necromancer makes people feel uncomfortable, or some of the other details of the caravan, but he does. Those sort of details are what builds a larger world. You make the reader feel like things go on outside the story.
Game fiction doesn’t have to relate only to the game or its mechanics, kept within the parameters of a video game world. Guild Wars 2 is essentially a combat game, as most are, but we don’t even hear about the action until its over and then just in passing.
Overall a good start to asura week.
Sorry, the comment form is closed at this time.