Guild Wars 2 Introduces KraitMay 5, 2011 at 5:37 pm | Posted in Guild Wars 2, mmorpg | 10 Comments
Tags: Guild Wars 2, MMO, mmorpg
They slice, they dice, they julienne fries! Err, I mean… in a blog post on Arenanet’s blog, which has quickly become an important marketing device for them, they talk about the NPC race, the krait.
The krait are familiar to anyone that bought Guild Wars: Eye of the North, but you never really learn much about them. They’re serpentine, tend to live around water, but there are few if any quests involving them. The only detail of any interest seems to be their metamorphosis skill, which when triggered transforms the krait into a number of different forms of krait.
We hear about that in the post, and a number of other cultural and religious details. We already knew a lot about the krait from interviews and IIRC a GDC video outlining an event designed by participants involving the quaggan race and the krait.
They are merciless slavers, designed to be evil with no reservations, undersea, serpentine and kind of scary.
I like how they play the krait off of old sea myths and the mysteries of the deep. They really are quite a classic villain, in the truest sense. No sympathetic qualities, except for one thing. If they’re designed to be evil from the start, I disagree with the choice of leaving a big backdoor open. The krait priests change their canonical religious texts to suit their needs unbeknownst to the krait people? So really the krait people could be all right and okay if they knew the truth about their religion? At least, that is the escape route put in place.
If you’re going to design a villain who is evil from the start, forget about back doors.
I’m also hilariously pleased that they go through great lengths to distance themselves from present day comparisons. Seems like after the Relics of Orr podcast compared the Kodan to certain supremacist viewpoints, they were more careful about what the krait might be compared to.
All in all the krait sound pretty intimidating and the fact that they live seemingly exclusively underwater in Guild Wars 2 makes me very curious as to just what is in store for out underwater experience. Arenanet has said repeatedly, large portions of the game are underwater. The krait are starting to fill out just what we’ll see.
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