Human EvolutionFebruary 9, 2011 at 9:44 pm | Posted in Guild Wars 2, mmorpg | 18 Comments
Tags: Guild Wars 2, MMO, mmorpg
Today in Human week, they looked at character design and armour. I have noted in previous posts, that I’ve been pretty impressed with the armour shown so far by Guild Wars 2. It’s been mostly low level stuff, and yet all looks fantastic. I’m really digging the realistic textures, the look of the materials, and for the most part the design.
I’d say the only thing that made me slightly unhappy is their copious amount of cleavage. There’s a great example of what they’re doing to allow people to wear less revealing armour, which is unfortunately coupled with 14 year old boy fan service.
I’m not going to make a big deal of it, but I’ve never been a fan of anything that tries to appeal to my base senses. My brain is up here guys.
Aside from looks at new armour and ‘town clothes’ (Why not call them street clothes? It’s a much more suitable term) there isn’t a whole lot of new information here. They repeat some information about armour that I find cool, but have seen before.
Our armor is divided into six interchangeable parts: helmet/headgear, shoulders, coat, legs, gloves, and boots. We are also introducing the ability to have one piece of armor replace multiple pieces. For example, if your human warrior has an elaborate coat with built-in shoulders and helmet
Can’t wait to start messing with my armour itemization. That’s something that the GuildMag podcast’s last epiosde got into. They talked about how Guild Wars armour isn’t as fun to play with as in other games. In Guild Wars 2 they’ve tweaked it with crests and reward drops (I think) and hopefully more. I’ll check out the exact wording when Dutch from GuildMag gets around to transcribing the interview.
The other thing I think most people are talking about, like Chicken Little in a panic, is this quote.
In Guild Wars 2, professions will not be as visually distinct. Instead, we’re dividing up the appearance by weight class. For instance, if you’re a warrior, you share the heavy armor class with the guardian (so far).
Plenty of speculation pretty quickly sprung up around one offhand comment. “So far”. To me it just means they were teasing us. Nobody ever said they didn’t leave the door open for more professions to be added in expansions, or that they would never make changes to professions allowing them to use other armour types. For once I am not the one reading too far into something. Yay.
Edit: Totally forgot to mention the norn appear to be up next in the race feature department.
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