Quoted For Truth: TTH

September 14, 2010 at 2:26 am | Posted in Guild Wars 2, mmorpg | 1 Comment
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My name is Michael Westen. I used to be a spy. Until… voice on phone “We got a burn notice on you. You’re blacklisted.” When you’re burned, you’ve got nothing: no cash, no credit, no job history. You’re stuck in whatever city… wait a second… wrong intro.

With every big announcement about Guild Wars 2 comes a torrent of interviews. I usually try to pick out interesting quotes and provide commentary. In this case, TenTonHammer got an interview and this time it’s got new information. Emo title though.

Lets jump into their question about personal story and personality effects on the game world.

The NPCs in the game will interact with you, so that you can walk around them and if you’re really ferocious they may cower to you. If you’re really charming they may be excited to see you. So we do have a lot of NPCs reacting to things that you do and the personalities that you become, or even with your background if you’re a noble they may react to you in different ways.

Not necessarily new, but I do love the persistent effect of making people cower in fear. That’s excellent, not only that, some of these reactions are based on my background not my personality. Just having NPCs react to me as I walk by instead of not noticing I’m there is awesome. Beyond that it doesn’t sound like it’s much more than having new conversation options open up.

The next interesting bit I think is an answer that is kind of misleading.

Question Submitted by Gorlag: Will there be the option to print or buy a book of your personal story journal maybe with your character and name on the front cover? It could give you the ability to have something tangible to share with your friends.

Izzy: I do believe so. I think we plan on having people be able to look at your character and see a lot of that information, but I’m not too sure exactly how that interface is going to work. But the point of that stuff and the way it’s laid out is for people to be able to see what you’ve accomplished. So I think we do want that, but exactly how we’re going to present it is still being worked on.

A lot of people would get the impression there will be some tangible thing you can trade to people to show off right? If we look at the information that we can visit each others Home Instance and compare achievements with people on our friends list, I think that is what Izzy was getting at. His affirmative at the beginning of his answer will probably confuse people. But hey, what the hell do I know?

Random Bonus Mission Pack concept art

Question submitted by Vile Shadowstep: Will titles earned in Guild Wars 1 after the release of Guild Wars 2 be reflected in the Hall of Monuments, and will they still be added for your GW2 characters at that point?

Izzy: Yep, those will all be transitioned right away.

I wasn’t sure we’d get to display our old titles, and to be honest I’m not thrilled about it. I’m kind of sick of them. A lot of them aren’t the kind of title I’d want to wear, they have no ring to them. Tyrian Grandmaster Cartographer for instance.

Hall of Monuments.

There are a couple of things that will be a one to one ratio

there are also things that you can get for being really extreme.

We’re going to be having more details coming out really soon so you can see exactly what you get, and it will be all laid out. All of that information will be available in the next couple of months. But again, the idea and feeling of the system is that in Guild Wars 2 you should kind of feel rewarded for the stuff that you did in Guild Wars 1 but we’re not trying to make it so that every single accomplishment in that game is equally represented on a one to one ratio.

Before the end of the year, I think they’ve said elsewhere.

So how do we get guided through the story of Guild Wars 2?

We have a couple of different things. We have your personal story that definitely guides you through the storyline. And then there’s a second thing which is the dungeons. The dungeons interact with your story, and every one of them has a “story mode” of that dungeon which is almost like a mission. It’s got an embedded part of the story, and those do help guide you through the overarching story

Obviously this is very similar to Eye of the North dungeons in that many serve 2 purposes. The Cathedral of Flames for the storyline and the Temple of the Damned quest that takes you through the dungeon version.

Personal stories.

the stories that you go through are all very different and have a very different emotional impact

Personally I’ve been wondering just how different? Does each race get a fully independant personal story having nothing to do with the main storyline of the game? Or do they all start to blend together at the end?

Anyway, read the article, see if you come up with anything I missed.


1 Comment

  1. For the HoM, I was really hoping something more along the lines of, say, a weapons or armor display in your GW2 home of GW1 items. Not things you can actually use. It would be neat to be able to choose some paintings of your GW1 character(s) in favorite armor sets & weapons to hang on the wall. Or maybe a certain type of mini-pet (assuming GW2 has them) if you have a certain number collected in GW1. That kind of thing.

    Not sure how that would work for non-human characters. I seriously doubt any Charr would want ancient human achievement items in their home. Or an Asuran or Norn, for that matter. Now, maybe it could be thought of as they are interested in ancient weapons and such. Will be interesting to see what they do with that.

    I certainly hope the titles are not being transferred as such, that wouldn’t make any sense and isn’t what I got from reading that section. More that if you have this title and that title and another, you might get something for them in GW2, but not a displayable title for GW2.

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