Little FixesJanuary 5, 2013 at 7:22 pm | Posted in Guild Wars 2, mmorpg | 13 Comments
Tags: Guild Wars 2, MMO, mmorpg
I love Guild Wars 2. I love it so much I’ve hardly needed to blog since the very first time I played it, so long ago now. Nothing in life is perfect however and that includes Guild Wars 2. But what would I do to bring the game just that much closer to perfection? What would I change about the game? Well, I’d fix a few things.
If I were an Arenanet god the first thing I’d do is take the random number generators out of the cash shop. The Black Lion Chests don’t bother me all that much to be honest but the festival items? Give me a break. I know Arenanet has to make money but there have to be better ways than essentially exploiting peoples willingness to take a chance on getting something good. Gambling. Festivals shouldn’t be about this kind of crap. It should be about getting a bunch of free goodies and buying some even better stuff straight from the cash shop. Those rare minis that only came out of the mystery box? The insane rarity of permanent choir bells? Why weren’t they insanely rare from presents but available to buy from the shop? Maybe account bound ones? How come that doesn’t make sense to Arenanet? Instead I see the richest players in the game buying hundreds of thousands of presents and confirming the drop rates for choir bells and unending tonics at something like .003%. Everyone should have a chance at this stuff, not just the super rich.
In beta this was my favouritist event evers. I have not seen it since launch on my server. We should get this thing up and running maybe? Just a thought.
I’m not sure the current implementation of town clothes works. I never use them, never think of them, never want them. Costume Brawl isn’t my thing. I’d think about it a lot more if maybe I could wear them in battle or something. Right now it just feels like I’ll never have any need to buy town clothes.
I have a lot of dungeon tokens. I’m getting to the point where I just spend them to free up space. Arenanet seem to be moving towards being able to deposit them (if you right click them there is a greyed out option to deposit them) but this won’t help me if I can only depsoit 250 at a time. You’re usually saving up 250 to 330 for various pieces of gear anyway. Token storage needs to have room for at least 500 to 750 tokens.
Champions and Chests
I could write an essay on rewards in Guild Wars 2 and how generally speaking it’s been the worst aspect of the game so far. Certainly Arenanet has made progress on this front, the Fractals dungeon has the best drop ratios of anywhere in the game I’ve seen and other dungeons have improved as well with wondrous bags. However, champions and chests still drop virtually nothing. In my guild 2 things are announced with such regularity that it is slowly driving me insane. Black Lion Chest drops and blues from champions or chests. My guild thinks it’s important to sarcastically inform me how irritated they are with their most common and recent disappointments. For the sake of my sanity Arenanet, please adjust the drop rates off champions or chests.
No, not the guild recruiters spamming chat, I’m talking about gathering tools and salvage kits. I just want tools and kits with 250 uses. I don’t want to jump through hoops or spend way too much to get them. Just put them on a merchant and mark up the price a respectable amount. Now before the glaringly obvious comments about Lyns or Mystic Kits come in, yes, I know, I play the game too.
World vs World Buffs
My guild doesn’t claim keeps or fortifications. We play in small numbers and aren’t typically focusing on getting to claim something first. What I’d like to see is buffs for WvW that work without having to claim a keep. The nature of WvW is a fair amount of chaos anyway, so why not give the members of a guild a special WvW only buff of some kind that is outside the scope of the fortification buffs?
I’d really like to experiment with my builds, and more importantly switch to builds that would be effective depending on what I’m doing. Specific builds for specific situations, dungeons, WvW, farming or whatever. A quick easy way to switch between these builds would be fantastic, and yes, go ahead and charge me the ridiculous respec fee if that is what you truly feel is necessary, just don’t make me go to an NPC. I’m pretty rich at this point, I can take the cost, but not the busy work.
I don’t even have to say what my gripe is with blueprints. Anyone reading this, anyone who has played World vs World in Guild Wars 2 and seen blueprints knows what the problem is. Why in hell are they Soulbound? They quite obviously and most assuredly need to be Account Bound.
Long Standing Racial Biases It Would Seem
Some of the very first feedback Arenanet got years ago was concern over repeated and annoying dialogue. Now that’s a combo. People didn’t want to hear the one-liners and zingers that were heard in the first elementalist video. Death, good! They were afraid they’d be repeated too often, get old and boring, and generally weren’t impressed. I’ll pass this along to the Pale Tree. Arenanet claimed we’d have the ability to turn them off. Outhouses? We don’t have outhouses. A few months after launch I think we can say they completely ignored that feedback. I hear repeated dialogue everywhere I go. I have every single conversation near the bank memorized. Your face is funny, all squished and weird. No your face is funny, it’s like a little raisin.
Sigh. Guesting. I feel like Arenanet isn’t paying any attention to this issue. I think I understand why it’s not in. Something to do with gathering nodes on multiple servers. Can you imagine what bots would do with that? Or maybe it’s some other reason, I don’t know. What I do know is this is keeping me from playing with people I know. It’s caused irreparable harm to WvW. It’s probably even putting a dent in Arenanet’s wallet considering gems were supposed to be spent on server transfers. So why in god’s name is this so hard to implement? You’d think it would be a priority. I guess not.
Some classes have extremely long swiftness skills. Ranger and thief have 25% speed boosts as long as they have a signet equipped for crying out loud. So what would be so bad about giving me a mount. Everybody loves mounts. It’s the one thing I’d be thrilled to throw money at if Guild Wars 2 had them. But no, I’m stuck on one of the few classes without a decent running option.
You can talk all you want about how PvP in GW2 needs a spectator mode or more maps, but if you ask me it needs far better stat keeping. For me, especially in WvW. Leaderboards, kill/death ratios, kill streaks, stuff you can brag about or compare with friends.
As the game stands now, that’s what I’d most want to see. I’m not necessarily promoting giant new features or content but fixes to already existing things. Well, aside from mounts maybe. I know most people probably have many suggestions of their own but for the most part I’m happy with my list. Obviously there are a few big missing things like better class balance and bug fixes but that is a whole other post I could go on and on about, I’m an engineer people.
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